OWN THE OREGON TRAIL TODAY!
The Oregon Trail
Quick Start Instructions
1. Take the start and finish cards and place them about 3 feet apart.
NOTE: one thing that wasn’t clear in the instructions is that the length of the game depends on how far apart the start and finish cards are. You set the two a few feet from each other and when your trail connect the start to the finish you win the game.
2. Deal each player 5 Trail Cards
3. Deal each player X amount of Supply Cards (X depends on how many people are playing.
- 6 Players – 3 Supply Cards Each Player
- 5 Players – 4 Supply Cards Each Player
- 3-4 Players – 5 Supply Cards Each Player
4. Whoever was born closest to Willlamette Valley, Oregon goes first starting with a trail card then it is the player to left who goes next.
5. On each player’s turn, after the first players first turn, a player may choose to play a Trail card or a Supply card. Supply cards may be played on the same turn if you get a calamity card during your turn that requires a supply card. On your turn you can also trade in 2 supply cards for one CHOSEN supply card meaning if you need a spare parts supply card then choose spare parts. Supply cards are only randomly given at the setup of the game after that you get a pick which supply cards you need specifically.
- Trail cards must match up with the previous trail cards trail
- forts and towns can be played at any time
- Supply cards are only needed when the card states they are needed. If there are no calamities then you will just be building the trail.
6. Every 5 Trail cards that are played are then stacked in a pile and then the trail is continued otherwise your trail would reach the finish rather quickly.
- As the trail builds, you will have multiple stacks of 5 trail cards.
- The game ends when you reach the finish in less than 5 trail cards from your last pile of 5 cards. For instance, if you are exactly 5 trail cards from the finish then the 5th card played would call for stacking the pile. Once that pile is stacked you are 4 cards away from the finish which means you are 4 trail cards away from completing the game.
Things that aren’t clear in the instructions
Can players come back to life with this loophole from Fort and Town Trail Cards?
With some of the calamity cards, you die and with some of the town or fort cards say you can either collect a supply card or remove a calamity. We have been playing where if you get one of these town or fort cards you can remove a calamity that killed a player and that player comes backs to life in the game.
Do you have to have piles of 5 cards from start to finish to win the game or do you need to be within 4 cards of the last pile of 5 to win?
As I stated earlier, we play where when you are 4 cards from your last pile of 5 to the finish then you are 4 cards away from winning. This seemed like the most logical situation but was not clearly stated.
I could argue that you need to have piles of 5 trail cards all the way from start to finish to win.
How do you take this situation? Let us know in the comments whether you end the game on the last 4 cards from the last pile of 5 to the finish or if you have to have piles of 5 cards all the way from start to finish.
How do you get more supply cards?
The only way to get more supply cards is if you play a Trail card that is a town or fort that says you can take more supply cards.
Trading Supply Cards
After you deal the supply cards out in the beginning, you then take the remaining cards and give them to the youngest player who becomes the “Shop Keeper”
This player then turns the cards right side up (so you can see what the supplies are) and stacks the common cards into piles. I.E. Spare parts supply cards stack with spare parts, medicine stacks with medicine.
You can trade in 2 of your supply cards for 1 CHOSEN supply card at any time in the game.
You may also combine 1 of your cards with 1 of another players supply cards to turn in for 1 CHOSEN supply card which you must choose who the chosen supply card goes to.